Log launches, measure performance, and calibrate your predictions
| # ↕ | Date/Time ↕ | Launcher | Rocket | PSI ↕ | Angle ↕ | Height ft ↕ | Dist ft ↕ | Time s ↕ | Spin | Status | Actions |
|---|
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What you need:
Best practices:
Accuracy notes:
Pre-computed heights (ft) for common distances and angles. Print this to take to the field.
Print this clinometer, cut it out, and attach a string with a small weight (washer, nut, or fishing sinker) through the center hole as a pendulum. Sight along the top edge at the rocket's apex - the pendulum hangs straight down and the string crosses the angle scale.
Enter the measured height (from Altitude Tools tab) to compute velocity and drag estimates from your timing data.
Ascent phase: Rocket decelerates under gravity + aerodynamic drag. Higher launch velocity means drag force is large initially.
Descent phase: Rocket accelerates under gravity, opposed by drag. Eventually reaches terminal velocity where drag = weight.
Key insight: If ascent time < descent time, the rocket has significant drag (it slowed down faster going up than gravity alone would account for). The ratio of times tells us about the drag coefficient.
Terminal velocity estimate:
V_t = 2 × H / t_descent
(approximation assuming terminal velocity reached quickly)
Average launch velocity:
V_launch ≈ 2 × H / t_ascent
(approximation - actual is higher due to drag losses)
| # | Ascent (s) | Descent (s) | Total (s) | Est. V_t (fps) | Est. V_launch (fps) | Height (ft) | Actions |
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No timed flights yet. Use the timer above to record flights.
Compare calculator predictions with field measurements to derive correction factors and improve accuracy over time.
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